Overview
A GUI audio player built in C++ with WinForms, simulating a car stereo. It plays from a CD or USB drive, supports building and saving playlists, shuffling, adding or deleting songs, and searching by name, and accepts .mp3 and .wav files. Mounting a device starts playback immediately, with the current song name shown alongside pause, play, next, previous, and power controls.
How it works
On start, a device is mounted through the navigation and
storage_media classes, which read the file names at the given path. A CD only
accepts .mp3 files, and a USB is capped at 16GB. The aud_player and
aud_playerv2 classes handle playback: a playlist view lists every song and
supports shuffle, search, add, and delete, and selecting a song enables pause, stop, and
resume. The playlist itself is saved to a text file so it can be reloaded the next time the
program runs.
Concepts used
Abstraction, dynamic arrays, composition, file handling, and GUI programming with WinForms.
Features
- File handling and playlist persistence
- File and folder browsing to add songs
- Searching by name
- Play / pause / resume / stop
- Error and status handling for the current song and device
Built with contributions from Aazain Umarani.
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